I'm a software engineer currently located in Orlando, FL. This is my portfolio website, where you'll find the projects I'm the most proud of. Taking a look at these, I hope you can see my experience and passion for game development. If you want to learn more about me, take a look at the about page!
A data-driven game engine written in C++ from scratch, and a game made in that engine. Made in a few months in 2025 for my Master's Program.
Unreal Engine capstone game for my Master's Program. Made over the course of eight months with a team of eighteen people.
Missile Command written in 68K Assembly with no outside libraries or frameworks.